var Esmeralda:Integer; Govinda:Integer; step:Integer;
selectCanvas(1); Esmeralda := createTurtle(1); Govinda := createTurtle(1); canvas_clear(); // Zeichenfläche löschen selectTurtle(Esmeralda); turtle_penColor(255,0,0); turtle_move(300,200); selectTurtle(Govinda); turtle_penColor(0,255,0); turtle_move(50,50); for step := 0 to 500 do begin // Bewegung von Govinda selectTurtle(Govinda); turtle_setAngleTo(Esmeralda); turtle_forward(2); // Bewegung von Esmeralda selectTurtle(Esmeralda); turtle_forward(random(8)); if step mod 2 = 0 then turtle_right(random(90)) else turtle_left(random(90)); end;
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