Anselm
selectCanvas(2); canvas_clear(); // Zeichenfläche löschen turtle_move(200,160); // Turtle in die Mitte stellen
for i := 0 to 4 do begin // Haus 1
turtle_penColor(i*10+50,0,250-10*i); turtle_penWidth(5); turtle_forward(80); turtle_left(90);
end; for i := 0 to 0 do begin
turtle_penColor (255,0,0); turtle_right(60); turtle_penWidth(5); turtle_forward(80);
end; for i := 0 to 0 do begin
turtle_penColor (255,0,0); turtle_left(120); turtle_penWidth(5); turtle_forward(80);
end;
turtle_left(30);
turtle_move(130,144); //Fenster for i := 0 to 3 do begin
turtle_penColor (255,0,255); turtle_left(90); turtle_penWidth(5); turtle_forward(20);
end; turtle_move(170,160); // Tür for i := 0 to 0 do begin
turtle_penColor (0,255,255); turtle_left(90); turtle_penWidth(5); turtle_forward(20); turtle_left(90); turtle_forward(40); turtle_left(90); turtle_forward(20); turtle_left(90); turtle_forward(40);
end;
turtle_move(300,80); // Haus 2 turtle_penWidth(5); turtle_penColor(20,160,220); turtle_forward(80); turtle_right(90); turtle_forward(80); turtle_right(90); turtle_forward(80); turtle_right(90); turtle_forward(80); turtle_left(120); turtle_forward(80); turtle_left(120); turtle_forward(80);
turtle_move(235,144); // Fenster turtle_left(30); turtle_penWidth(3); turtle_left(90); turtle_forward(20); turtle_left(90); turtle_forward(20); turtle_left(90); turtle_forward(20); turtle_left(90); turtle_forward(20);
turtle_move(272,160); // Tür turtle_penWidth(3); turtle_left(90); turtle_forward(20); turtle_left(90); turtle_forward(40); turtle_left(90); turtle_forward(20); turtle_left(90); turtle_forward(40);
turtle_move(350,145); // Schildkröte hinsetzen turtle_right(90);