Test
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Archivierte Version vom 2011-01-24T11:03:57+00:00. Aktuelle Version
canvas_fillRect(posx,80-(key-60)*4,dauer,10);
canvas_fillRect(posx,80-(key-60)*4,dauer,10);
posx := posx + dauer+5; sound_play(key,dauer*10);
end; end;
canvas_fillRect(posx,80-(key-60)*4,dauer,10);
canvas_fillRect(posx,80-(key-60)*4,dauer,10);
posx := posx + dauer+5; sound_play(key,dauer*10);
end; end;