Schloool/Boxes
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<code>
var canvas;
var context;
var blocks;
function Box(y, color, speed) {
this.x = 0;
this.a = 25;
this.y = y;
this.color = color;
this.speed = speed;
this.render = function() {
context.fillColor(this.color);
context.fillRect(this.
}
}
function init() {
canvas = new Canvas(1);
context = canvas.getContext("2D");
}
function tick() {
blocks.forEach(function(block) {
block["y"] += block["speed"];
});
}
function render() {
blocks.forEach(function(block) {
block.render();
});
}
function loopAnimation() {
tick();
render();
}
init();
runInterval("loopAnimation", 12);
</code>
<run>
</run>
<canvas w=600, h=300> </canvas>