Einfache Turtle-Grafiken selbst erstellen

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<language>Javascript</language>
{|- 
 | '''Fahne'''                        ||  '''Pfeil Länge 100, 45° 20 Schritte, Turtle zum Pfeilanfang setzten
 |-''' 
 | [[Bild:Koehler_Turtle1_fahne.jpg]] <canvas></canvas> ||  [[Bild:Koehler_Turtle1_pfeil.jpg]] <canvas></canvas>
 |- 
 | <code id="5adde6b0dbbce" id="" hidden>import Canvas; canvas = new Canvas(1); turtle = new Turtle(1);</code><run id="5adde6b0dbf44" id="">
canvas.clear();
turtle.home();
turtle.penDown();

</run> |
<code id="5adde6b0dbc5d" hidden>import Canvas; canvas = new Canvas(2); turtle = new Turtle(2);</code>
<run id="5adde6b0dbfaa"> 
canvas.clear();

</run>

 |- 
 | '''Quadratturm: 100, 75,50'''        ||  '''Nikolaushaus: Seitelänge 50'''
 |-
 | [[Bild:Koehler_Turtle1_quadrat.jpg]] <canvas></canvas> ||  [[Bild:Koehler_Turtle1_nikolaus.jpg]] <canvas></canvas>
 |- 
 | <code id="5adde6b0dbcdd" hidden>import Canvas; canvas = new Canvas(3); turtle = new Turtle(3);</code><run id="5adde6b0dc024">
canvas.clear();
turtle.home();

</run> ||

<code id="5adde6b0dbde7" hidden>import Canvas; canvas = new Canvas(4); turtle = new Turtle(4);</code>
<run id="5adde6b0dc088">
canvas.clear();
turtle.home();

</run>

 |- 
 | Eigene Idee 1 <br><canvas></canvas> ||  Eigene Idee 2 <br><canvas></canvas>
 |- 
 | <code id="5adde6b0dbe63" hidden>import Canvas; canvas = new Canvas(5); turtle = new Turtle(5);</code><run id="5adde6b0dc101">
canvas.clear();
turtle.home();
turtle.penDown();
</run> || 
<code id="5adde6b0dbecf" hidden>import Canvas; canvas = new Canvas(6); turtle = new Turtle(6);</code><run id="5adde6b0dc162">
canvas.clear();
turtle.home();
turtle.penDown();
</run>
 
|}


'''Aufgabe 3:'''
*   Erstelle zwei eigene Grafiken, bestehend aus mindestens 20 Anweisungen!
[Quelle: entnommen von: http://programmingwiki.de/Huelsse/Profil_Nawi/Java/Java-Turtle_-_Sequenzen]