Einfache Turtle-Grafiken selbst erstellen
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<language>Javascript</language>
{|-
| '''Fahne''' || '''Pfeil Länge 100, 45° 20 Schritte, Turtle zum Pfeilanfang setzten
|-'''
| [[Bild:Koehler_Turtle1_fahne.jpg]] <canvas></canvas> || [[Bild:Koehler_Turtle1_pfeil.jpg]] <canvas></canvas>
|-
| <code id="5adde6b0dbbce" id="" hidden>import Canvas; canvas = new Canvas(1); turtle = new Turtle(1);</code><run id="5adde6b0dbf44" id="">
canvas.clear();
turtle.home();
turtle.penDown();
</run> ||
<code id="5adde6b0dbc5d" id="" hidden>import Canvas; canvas = new Canvas(2); turtle = new Turtle(2);</code>
<run id="5adde6b0dbfaa" id="">
canvas.clear();
</run>
|-
| '''Quadratturm: 100, 75,50''' || '''Nikolaushaus: Seitelänge 50'''
|-
| [[Bild:Koehler_Turtle1_quadrat.jpg]] <canvas></canvas> || [[Bild:Koehler_Turtle1_nikolaus.jpg]] <canvas></canvas>
|-
| <code id="5adde6b0dbcdd" id="" hidden>import Canvas; canvas = new Canvas(3); turtle = new Turtle(3);</code><run id="5adde6b0dc024" id="">
canvas.clear();
turtle.home();
</run> ||
<code id="5adde6b0dbde7" id="" hidden>import Canvas; canvas = new Canvas(4); turtle = new Turtle(4);</code>
<run id="5adde6b0dc088" id="">
canvas.clear();
turtle.home();
</run>
|-
| Eigene Idee 1 <br><canvas></canvas> || Eigene Idee 2 <br><canvas></canvas>
|-
| <code id="5adde6b0dbe63" id="" hidden>import Canvas; canvas = new Canvas(5); turtle = new Turtle(5);</code><run id="5adde6b0dc101" id="">
canvas.clear();
turtle.home();
turtle.penDown();
</run> ||
<code id="5adde6b0dbecf" id="" hidden>import Canvas; canvas = new Canvas(6); turtle = new Turtle(6);</code><run id="5adde6b0dc162" id="">
canvas.clear();
turtle.home();
turtle.penDown();
</run>
|}
'''Aufgabe 3:'''
* Erstelle zwei eigene Grafiken, bestehend aus mindestens 20 Anweisungen!
[Quelle: entnommen von: http://programmingwiki.de/Huelsse/Profil_Nawi/Java/Java-Turtle_-_Sequenzen]