Übung Grundbegriffe der Graphentheorie 2

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= Graphen in Java =
<code>
#include <iostream>
#include <queue>
#include <random>
#include <utility>
#include <vector>
#include <cstdio>

using namespace std;

const int xsize = 20;
const int ysize = 30;

int main() {
    random_device rd;
    mt19937 en(rd());
    uniform_real_distribution<double> uni(0,1);

    vector<int> v(xsize*ysize, 0);
    vector<int> w(xsize*ysize*2, 1);
    vector<vector<pair<double, pair<int, int>>>> e(xsize*ysize);

    for(int i=0; i<xsize; i++) {
        for(int j=0; j<ysize; j++) {
            int k = i*ysize + j;
            if(i>0) e[k].push_back(make_pair(uni(en), make_pair(k, (i-1)*ysize + j)));
            if(j>0) e[k].push_back(make_pair(uni(en), make_pair(k, i*ysize + (j-1))));
            if(i<xsize-1) e[k].push_back(make_pair(uni(en), make_pair(k, (i+1)*ysize + j)));
            if(j<ysize-1) e[k].push_back(make_pair(uni(en), make_pair(k, i*ysize + (j+1))));
        }
    }
    priority_queue <pair<double, pair<int, int>>> frontier;
    int x = 0, y = 0;
    v[x*ysize + y] = 1;
    for(auto k : e[0]) {
        frontier.push(k);
    }
    while(!frontier.empty()) {
        auto z = frontier.top();
        frontier.pop();
        int a = z.second.first;
        int b = z.second.second;
        if(v[b]) continue;
        v[b] = 2;
        int aa = min(a,b);
        int bb = max(a,b);
        if(bb-aa == 1) {
            w[2*aa] = 0;
        } else {
            w[2*aa+1] = 0;
        }
        for(auto k : e[b]) {
            if(!v[k.second.second]) {
                frontier.push(k);
            }
        }
        // print the thing lol
        for(int j=0; j<2*ysize+1; j++) {
            cout << "1 ";
        }
        for(int i=0; i<xsize; i++) {
            cout << endl << "1 ";
            for(int j=0; j<ysize; j++) {
                cout << "102"[v[i*ysize + j]] << " " << "01"[w[2*(i*ysize + j)]] << " ";
            }
            cout << endl << "1 ";
            for(int j=0; j<ysize; j++) {
                cout << "01"[w[2*(i*ysize + j)+1]] << " 1 ";
            }
        }
        cout << endl;
        v[b] = 1;
    }
}

</code>
== UBUNG == 

Grundidee:
Die Adjazenzmatrix wird mit Hilfe einer zweidimensionalen Reihung dargestellt.<br>
[[Bild:S3anbrem_Ubung1.png]]
<br>
{| class="wikitable"
|-
!  !! AZ  !! BI !! FT !! KL !! KO !! MZ !! RB !! SP !! TR
|-
|AZ                || <popup></popup>|| <popup>35</popup> || <popup>36</popup> ||<popup>48</popup>|| <popup></popup> ||<popup>33</popup>    || <popup></popup> || <popup></popup> || <popup></popup>             
|-
|BI || <popup>35</popup>|| <popup></popup> || <popup></popup> ||<popup></popup>|| <popup></popup> ||<popup>35</popup>    || <popup>28</popup> || <popup></popup> || <popup></popup>                     
|-
|FT         || <popup>36</popup>|| <popup></popup> || <popup></popup> ||<popup>48</popup>|| <popup></popup> ||<popup></popup>    || <popup></popup> || <popup>31</popup> || <popup></popup>                        
|-
|KL         || <popup>48</popup>|| <popup></popup> || <popup>48</popup> ||<popup></popup>|| <popup></popup> ||<popup></popup>    || <popup></popup> || <popup></popup> || <popup>116</popup>               
|-
|KO         || <popup></popup>|| <popup></popup> || <popup></popup> ||<popup></popup>|| <popup></popup> ||<popup></popup>    || <popup>54</popup> || <popup></popup> || <popup>128</popup>                     
|-
|MZ          || <popup>33</popup>|| <popup>35</popup> || <popup></popup> ||<popup></popup>|| <popup></popup> ||<popup></popup>    || <popup></popup> || <popup></popup> || <popup></popup>                    
|-
|RB         || <popup></popup>|| <popup>28</popup> || <popup></popup> ||<popup></popup>|| <popup>54</popup> ||<popup></popup>    || <popup></popup> || <popup></popup> || <popup>98</popup>                     
|-
|SP         || <popup></popup>|| <popup></popup> || <popup>31</popup> ||<popup></popup>|| <popup></popup> ||<popup></popup>    || <popup></popup> || <popup></popup> || <popup></popup>                    
|-
|TR          || <popup></popup>|| <popup></popup> || <popup></popup> ||<popup>116</popup>|| <popup>128</popup> ||<popup></popup>    || <popup>98</popup> || <popup></popup> || <popup></popup>        
|}


== U2 ==

Der folgende gerichtete Graph sei durch seine Kantenliste
gegeben:<br>
<b>7, 10, 1, 7, 1, 4, 1, 5, 2, 1, 2, 3, 3, 6, 6, 5, 4, 5, 5, 2, 7, 4</b>
<br>
Geben Sie die Adjazenzmatrix des Graphen an. 
<br>
<popup name="*">
[[Bild:S3anbrem_Erg2.JPG]]
</popup>
<popup name="*">
[[Bild:S3anbrem_Erg1.JPG]]
</popup>

== Ergänzung zum Graph-Interface: ==
<br>
<code>
public interface Graph{
public int addNode();
   public boolean addEdge(int orig, int dest);
   public Collection<Integer> getChildren(int node);!
}
</code>

Breitendurchlauf als Iterator:
<code>
public class BfsIterator implements Iterator<Integer>{
   private Graph g; 
   private Queue<Integer> q;
   private Set<Integer> visited;

   public BfsIterator(Graph g, int s){
      this.g = g;
      this.q = new LinkedList<Integer>();
      q.add(s);
      this.visited = new HashSet<Integer>();
   }

   public boolean hasNext() { return !this.q.isEmpty(); }

   public Integer next() {
      Integer n = this.q.poll();
      for(Integer m: this.g.getChildren(n))
           if(!this.visited.contains(m) && !this.q.contains(m))
             this.q.add(m);
      this.visited.add(n);
      return n;
   }
}

</code>

[https://upload.wikimedia.org/wikipedia/commons/archive/b/b1/20150611221338%21MAZE_30x20_Prim.ogv]

==Übung zu Gozinto-Graphen==
Zur Produktion eines Endproduktes A werden 4 Teile vom Typ B, 2 Teile Typ C, 3Teile Typ D und 1Teil vom Typ E benötigt. Typ E fließt mit je 1Teil auch noch in die Produktion von D und C ein. Ein weiterer Bautyp F fließt zu je 2Stk in die Produktion von C und mit je 1Stk in die Produktion von B ein.<br>
1.Zeichne einen Gozinto-Graphen zu dem beschriebenen Sachverhalt.<br>
2.Wir erhalten einen Auftrag und sollen 150A, 400B, 50C, 100D, 200E und 300F 
bereitstellen. Ermitteln sie den Gesamtbedarf für alle Teile der Produktionskette!